<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Impact Origins Insights</title><description>Playbooks and teardowns on UGC advertising, creator-led growth, and paid social.</description><link>https://impactorigins.co/</link><item><title>Why Does It Cost So Much to Acquire App Users on Paid Social?</title><link>https://impactorigins.co/blog/app-user-acquisition-cost-paid-social/</link><guid isPermaLink="true">https://impactorigins.co/blog/app-user-acquisition-cost-paid-social/</guid><description>iOS cost per install hit $5.84 in 2026, up 19% year over year and 2-3.5× Android. Here is what actually drives app acquisition cost and which levers are worth pulling.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate></item><item><title>How Many Ad Creatives Should You Test Per Month?</title><link>https://impactorigins.co/blog/how-many-ad-creatives-to-test/</link><guid isPermaLink="true">https://impactorigins.co/blog/how-many-ad-creatives-to-test/</guid><description>Brands testing 10+ creative concepts a month see 31% lower CPA than those testing fewer than five. Here are the 2026 volume benchmarks by spend tier, and the math behind why volume is the lever.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate></item><item><title>How Much Does UGC Content Cost in 2026?</title><link>https://impactorigins.co/blog/how-much-does-ugc-cost/</link><guid isPermaLink="true">https://impactorigins.co/blog/how-much-does-ugc-cost/</guid><description>UGC videos average $150-$212 each in 2026, with usage rights adding $100-$300. Here is what brands actually pay per video, per creator, and per agency retainer, and what drives the difference.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate></item><item><title>How Do You Find and Vet UGC Creators?</title><link>https://impactorigins.co/blog/how-to-find-ugc-creators/</link><guid isPermaLink="true">https://impactorigins.co/blog/how-to-find-ugc-creators/</guid><description>Most brands source UGC creators on follower count and get burned. Here is what actually predicts performance, where to find creators, and the vetting checks that prevent the common failures.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate></item><item><title>How to Write a UGC Creative Brief</title><link>https://impactorigins.co/blog/how-to-write-a-ugc-brief/</link><guid isPermaLink="true">https://impactorigins.co/blog/how-to-write-a-ugc-brief/</guid><description>Most UGC briefs over-specify the script and under-specify the outcome. Here is the structure that produces usable assets on the first pass, and the five things a brief must contain.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate></item><item><title>TikTok Ads vs Meta Ads: Where Should a Consumer Brand Spend First?</title><link>https://impactorigins.co/blog/tiktok-ads-vs-meta-ads/</link><guid isPermaLink="true">https://impactorigins.co/blog/tiktok-ads-vs-meta-ads/</guid><description>TikTok&apos;s median CPM is $4.08 against Meta&apos;s $15.06, and TikTok&apos;s median CPA runs lower, but the creative requirement is stricter and attribution is noisier. Here is how to decide.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate></item><item><title>UGC vs Influencer Marketing: Which One Should You Actually Buy?</title><link>https://impactorigins.co/blog/ugc-vs-influencer-marketing/</link><guid isPermaLink="true">https://impactorigins.co/blog/ugc-vs-influencer-marketing/</guid><description>UGC buys a creator&apos;s production skill. Influencer marketing buys their audience. They solve different problems, cost 30-80% differently per result, and most brands buy the wrong one for the problem they have.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate></item><item><title>What Is a Good Hook Rate on Meta and TikTok Ads?</title><link>https://impactorigins.co/blog/what-is-a-good-hook-rate/</link><guid isPermaLink="true">https://impactorigins.co/blog/what-is-a-good-hook-rate/</guid><description>A hook rate of 30% or better is the 2026 working benchmark on Meta, with elite creative reaching 35-45%. Below 25% needs fixing. Here is how to read hook rate, hold rate and thumbstop together.</description><pubDate>Mon, 07 Sep 2026 00:00:00 GMT</pubDate></item></channel></rss>